Control Niagara User Parameter with Animation Curves

Does anyone know if it’s possible to control Niagara User Parameters using Animation Curves the same way you can control Material Parameters?

https://dev.epicgames.com/documentation/en-us/unreal-engine/animation-curves-in-unreal-engine#materials

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What!? Oof, I don’t have the solution but you just blew my mind I didn’t know you could do that with animation curves! Thank you!