So my plan is to do this whole effect in Niagara so I can leave cascade behind me Want to give it a build up and then it recharges again for final blast, destroying all in its path.
Just a thought for my dissipation! Im thinking of turning it into a black hole, so everything that gets blasted also get sucked back into it.
Going to work on the acutall planet/star in the middle now.
Managed to get this result with two textures and simple shaders
So been working on the planet/Star. Made in Substance Designer. Applied some wobble offset on it but will see if I keep it.
Started with the black hole aswell, need some alterations and refine but I followed this tutorial for the base by Dean Asford
Going to do some work on the anticipation now. Planet is going to travel through the black hole and appear