So my plan is to do this whole effect in Niagara so I can leave cascade behind me Want to give it a build up and then it recharges again for final blast, destroying all in its path.
Just a thought for my dissipation! Im thinking of turning it into a black hole, so everything that gets blasted also get sucked back into it.
Going to work on the acutall planet/star in the middle now.
Managed to get this result with two textures and simple shaders
So been working on the planet/Star. Made in Substance Designer. Applied some wobble offset on it but will see if I keep it.
Started with the black hole aswell, need some alterations and refine but I followed this tutorial for the base by Dean Asford
Going to do some work on the anticipation now. Planet is going to travel through the black hole and appear
Have not had so much time to work on this but hopefully I will have something decent by wensday.
Alot of work left and will keep working on it after the deadline