Boost MotionBlur in Mesh Niagara Particles when used in an Anim Montage

Hi, is there a way to boost/increase the motion blur of mesh particles triggered in Niagara via an Anim Montage - without changing the project settings? I’m trying to replicate the wings of an insect while flying.

I don’t think you can tbh. There are a few options in the Renderer, but nothing to increase the Blur on a per object basis.
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When working with Translucent materials make sure to tick this box, otherwise you won’t get any MB:
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If you just need it for Wing-Movement you could try this technique:

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You can add Motion Blur to the frame with the PreviousFrameSwitch node in the material, search for Previous Frame Switch in this page https://dev.epicgames.com/documentation/en-us/unreal-engine/utility-material-expressions-in-unreal-engine