Hi guys, inspired by some recent questions on the forum and Discord, I’ve just finished up some beginner tutorials as an introduction to Blueprints in Unreal 4:
They start with a description of Data Types and cover Construction Scripts, Arrays, Timelines, Triggering, Flow Control and Line Traces.
The project files are available on Gumroad for a small fee, but all the information should be available on the website.
Let me know if you have any feedback or if there’s any other Blueprint topics you’d like me to cover in a future update!
Thank you for the share Tharle, Im fairly new all of this (Realtim VFX) so your information doesnt make a lot of sense to me yet. But I imagine once i get home and open the project files it’ll make more sense to me in context. Do you have any suggestions as to where I can go to see Blueprints used in VFX to gain more insight as to what youre saying here?
Epic’s own Content Examples is a great resource: Content Examples Sample Project for Unreal Engine | Unreal Engine 5.0 Documentation i used it a lot when i was learning and i’m always referring my students to go look up stuff there.
A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums Epics intro videos are also a good place to get the basics - I cover a lot of the same content but also go into a bit more depth in my tutorials.
https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ/videos Mathew Wadstein on Youtube has a load of great little videos that explain individual nodes for Blueprints, Materials etc.
Thanks a bunch Tharlevfx!