VFX Thunder - Unreal Engine 5 - Niagara

After finishing my previous vfx I thought I could do better when it comes to making thunder/electrical vfx. My goal was to achieve quick dynamic vfx with stylized graphics in short time. I’ve also wanted to learn more about rigid VATs from Houdini.


Big thanks for Paweł Stolecki ( for helping out with rigid VAT textures ) and Paweł Margacz ( for tutorial about making lightning textures in Substance Designer.)
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Feedback appreciated