Hey Folks, I recently started getting into VFX and it’s pretty awesome. I welcome harsh C&C as it’ll help me improve drastically (as I’ve learned). Any cool tips & tricks would be awesome as well! Yeeee
https://www.youtube.com/watch?v=Mq71yrd5Eqc&feature=youtu.be
I’m now reaching the end of my project and I’d like to know if it’s at the quality it needs to be for an entry level artist. It’s inspired by some awesome VFX portfolios and game’s I’ve played. I’m aiming for the Blizzard VFX position (in-game) on WoW. That said, I thought I’d include some original stuff on top of the usual stuff, so not everything is WoW related but some can be applied to Blizzard in general.
So far it’s been trial and error with some help from friends. Alongside the notion of “Cool idea > Refine, refine, refine.”
I’m currently adding the final effect, “The reaper” to the end of my reel. There’s a transition from the “fake credits” (Time - 2:17) to the final mini-cinematic (not included yet). Definitely inspired by Darksider’s Reaper Form haha. The idea is pretty simple so I thought I’d share:
[Cinematic Concept]
Paper Doll (Teri) looks around > Smoke forms beneath sphere > Teri becomes afraid and jumps, turning into paper airplane > hands erupt from ground, ensnaring sphere > Reaper rises from the smoke (awkward/distorted top-view angle) >
Reaper slowly tilts back (front camera view) > Reapers hands waver, magically lifting sphere into air (hands release grasp) > “Soul” is drained from sphere as its suspended > Reaper cocks back and swiftly slices sphere (cutting viewers screen in half and transitioning to real credits)
And that’s about it. Nothing insane but should be visually interesting. A nice finishing touch to a simple reel.
Is there anything you’d consider weak or uninteresting? Or perhaps I need more stuff? I’m open to suggestions. Thanks.