VFExtra for UE5.0

VFExtra is out for Unreal Engine 5.0


VFExtra is a collection of tools and assets for VFX developement In Unreal Engine
It is an ongoing project to provide extra functionality to help VFX artists increase their productivity.

If you have any issues using the pack, please contact me here : support@nielsdewitte.be

A small tool using the new Geometry Script plugin to generate sweep meshes

Removing bugs that occurred during the update to UE5.
Unfortunately some bugs still remain, but the tools should be usable in their current state.


The download page contains information about installation. please follow the install guide there.


If you have Requests for functionality to be added to the pack, please let me know in this thread!


VFExtra update!

Reworked Magic Spline
Magic Spline now uses Geometry Script (don’t forget to enable the plugin)
This means that you can update update the spline meshes directly, and get immediate feedback in the effect.

Custom shape using an addition spline : You can now use an extra spline to define the cross-section shape manually

To use the new features use BP_MagicSplineV2

The original Magic Spline is now deprecated and will no longer receive any updates.

  • New Materials, Texture and Example map
    A few textures and materials were added as examples.
    Hopefully this can help you get started.

Download it now : Click Here


Hi! Not sure if that’s the best place to report bugs and stuff so lemme know if you have a preference.

Anyway, I’m getting a crash when loading the MagicSpline level

So far everything else seems to work (although I haven’t tried much yet)