Unreal Engine | Energy Burst Effect Breakdown


This is a quick breakdown of Energy Burst Effect in unreal engine. you will see each element, materials textures used in this effect.


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It might pay to put all of these breakdowns into one thread rather than just making a new thread everytime? :slight_smile:


i have already created a single thread for all my post

Hello, your work is really great and I’m learning a lot by following them. Would you be able to explain how you implemented the light, mist, and debris in your Lava Rocks video? https://youtu.be/ylr5fNvuywY?list=PL9ec1MhgoW9wyVgguFUPMbY2SlFDrTPqJ&t=433

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for lights i used my sparks emitter just duplicated that and added lights… for mist i used 4X4 subuv texture sheet fro random flames and for debris i used mesh type emitter and used my rock mesh

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