UE4's <Flip Book Motion Vector> Material Function works well?(Image Fixed)

Just a little update

I’m using Unreal 4.25 and found out, that a flipbook with e.g. 4x4 works fine BUT a flipbook with 4x2 does NOT work with the “Flipbook Motion Vector” node.
It counts 1…2…7…8 instead of 1…2…3…4…

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But the old flipbook node does work:

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My test texture:

image

p.s. @cabalthecatI made a new version for the slate video a while ago:
https://www.youtube.com/watch?v=gkljBc7bdew

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