I’ve recently started to fiddle around with Unreal’s Niagara, it is great so far but I hit a wall when creating a trail following a stick.
I have no clue how to keep it’s rotation relative to the stick’s position.
Facing Mode set on: Screen = the trail is always facing the camera and rotates like on the Screen #1
Facing Mode set on: Custom = the trail is always horisontal
I’m pretty sure I don’t understand something or the solution is fairly simple if anyone can help it will be much appreciated