I am trying out Tracer’s Blink in Unity. This is initial blocking. I need to add a lot of things in this.
Just a single particle emitter parented to player (box in this case), emitting single particle in worldspace with Trail module ON.
I am trying to add the flashes before and after, Also need to polish the trail more.
I am too bad at programming trying to figure out how to find current position of the cube(player) before he moves so that I can trigger the blink flash FX on the same position.