I’m looking to expand my knowledge into the more technical side of VFX, where I’m able to support development by creating tools and more complex, custom shader work.
I have no idea where to begin with programming and scripting, or what area I should be looking into, or what kind of resources I should be looking for. I want to better understand the back-end workings of visual shader editors and things like that.
Does anyone have any pointers for resources that can help me get a better understanding of the maths behind tech art and how I can branch into learning to code? Perhaps resources on how I can begin to learn Python?