Hello everyone,
I’m SonTeru, and I’m excited to start my journey into real-time VFX and gaming VFX as soon as my Unreal Engine installation is complete. I wanted to share this moment as a sort of kickoff point. I chose Unreal Engine over Unity because I see it as a pathway to larger projects in the future, and it really captivates my interest. I know some people find it challenging to learn, but I’m eager to dive in and give it my best shot. I’m not sure how often I’ll update my progress or if I’ll stick with VFX, but I hope this community will provide the guidance and support I’ll need along the way.
If anyone has any beginner tips—whether for VFX in any game engine, advice for tackling challenges, suggestions for Unreal Engine, or reasons to consider switching to Unity—I’d love to hear your thoughts. I plan to read all the feedback and share my experiences as I move forward.
With about a year and a half left before I graduate high school, I want to get started rather than wait too long.
(Yes I did use AI to fix all my mistakes and make it more friendly. I suck at English)