Hi all
On this challenge i want to make a magic projectile following this concept (i drew it) :
I’ll be using it for a game too (Skeleton Tale), because it matches the theme really well, and i’m in charge of reworking the VFX on it.
Cu…soon
Hi all
On this challenge i want to make a magic projectile following this concept (i drew it) :
I’ll be using it for a game too (Skeleton Tale), because it matches the theme really well, and i’m in charge of reworking the VFX on it.
Cu…soon
Cool! was this drawed by PS?
Yep photoshop used. but it’s simple, could have been on any painting software u know.
Our little buddy integrated in unity. The game is in some lowpoly style with HDRP.
I split the pumpkin in parts and created some physical explosion (still lacks the “smoke and guts” part of the impact and the casting FX).
Btw, this will be casted by a sorcerer/witch character, of course.
I think it’s too short for anyone to notice it’s actually a pumpkin…i don’t really know how to change that because i need the skill to be fast and responsive. (and i can’t turn the color to orange because the witch spell colors are purple in the game…or maybe i can…mhh)
After some talk with the game designer, it’s ok for a bit of orange ^^
Added some explosion effects too.
I’m wondering if i should do the trail differently.
Needs some casting effect at start too and i’ll call it done!
Its a great reference! Thanks for share!
hello, i’m sorry i don’t understand, what ref are you talking about?