Spyro : Sketch #38

Hello !

I will participate to this month’ sketch : ~ Comet ~ !

~Thumbnail gif~


To be honest, I really wanted the theme to be Music, so I decided to integrate some music elements into my sketch :]

My idea is to do some kind of game menu, something like a starry background with a rotating planet, a big comet in the foreground staying here, a huge title “COMET” synthwave style, and a fading text saying “Press X to start”, with elements synced to a catchy/upbeat music, Chipzel, Waterflame, or something else :smile:

Update : Comet

Here is my entry for the sketch !

Posted it a bit late because I had some issues to encode my video, sorry :frowning:
Music used is “Is this OK ?” by Meganeko

I wanted to animate the comet around a spline and make a different intro, but it would’ve required more time to create effects for the comet movements, and for all the stuff I had in mind. So I decided to use the differents planets I made to make this less epic but still fancy intro !

The comet itself is composed of multiple meshes with some shaders & particles. On this project, I really wanted to emphasize the “painted” effect on my textures, so I didn’t used a lot of “classic” particles and I tried not to burn my colors with bloom too much (unfortunately, I didn’t took the time to make a better head for the comet)

The “Comet” title is a 3D mesh rendered on another orthographic camera, with different shaders on it; and I made multiple versions of this title, one for each planet ! I’ll try to integrate them in the future.

Anyway, I’m really happy of the outcome, because unfortunately I spent way less time on this project than on the previous one, but I’m gonna continue to improve it for sure, and when I’ll be done I’ll post a final version here :smile:

Update : Planets

So I made a customizable planet shader, this will be my main background object. I tried to keep this “brush/painted” feeling for the noise textures, to fit my references, and to go on a really stylized approach; here’s a turn-around with some features examples :

And here, some planets that I tried to make, to test the different possibilities. This thing can do cool stuff !

Starry space skybox :

Next step, Comet ! I’ll have an update this week :smile:

References :

^ Image by Tim Barton

^ Image by Kevin-Mark Bonein

^ Image by Alena Aenami

^ Image by Sarah Carmody

I’ll do my best to finish and polish my sketch, since I’m afraid I won’t have a lot of time to work on it this month. But at least I’ll have something cool, I hope ! :dragon:

Don’t hesitate if you have any questions :smiley:


Really liking the idea! Looking forward to the WIPs.

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Update : Planets

Details are in the first post

Custom planet shader turnaround :

Planets creation test :

Posting the stuff in the comments because it seems that simply updating the main post doesn’t refresh the topic on the main page like it did before :thinking: That’s fine, I’ll always detail my stuff in the main post anyway !

Don’t hesitate if you have any questions :smiley:


Ohhhh that’s so cool, I love the colors and shapes, keep going !! :smiley:

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This looks amazing… I love the colors.

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super duper cool! this looks better than in most space games O:

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Here’s my video for the sketch !
Sorry for posting a bit late, had some problems with Media Encoder uh :frowning:

Like I said in the main post, I didn’t have the time to completely polish stuff and create a cool intro with the animated comet, but I’m still happy with the outcome !

Music used is “Is this OK ?” by Meganeko

Anyway I’ll continue to polish it a little in the next days to have a better version that I’ll post here too.
And to integrate these four titles, one for each planet :

Thanks for reading, I hope you enjoyed !
I’ll post more tech/art details in the next days.

Don’t hesitate if you have any questions :smile:


This turned out really nice! Very creative way of creating a “comet” vfx. Great job as always!

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Woaw i’m totally blown away I LOVE the looks of these planets so much. Great work !

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