I’m looking for a way to Emit a particle from a particle with severals systems (like Speed / Noise etc…) and this first particle emited from the second has to follow the position without creating a Trail (Only spawn once and moving on the same path).
All i have for now is the red particle and the blue one spawning 1 by 1 very fast.
I am not sure if I understood this right.
You can try sub-emitters to emit on birth of each particles and then use inherit velocity in the secondary particle system.
Hi, Joan, can you share the information about how you did this spawning effect. For my case I want to shoot molecules in a particle system. The molecules are contained of 2 meshes, such as C3H8, so there are 3 big atoms surrounded by 8 ones. I can’t join them, as color of each atom type is different. Thank you in advance