The base is looking good already.
Looking at the reference, it looks like there are three PS on top of each other. Two like the ones you use and one that does a big burst. The quick scaling in the Burst kinda sells it for me.
Looking forward to see your progress on this.
I repurposed Lacuni to due a witchdoctor like frog-blood soup but trying to feel older like Diablo 2 sprite work.
My goals for the past few days was to keep with Julian Loves GDC talk, take something relatable and tap into lizard brain references to sell mood - so I went through a few ideas
Intoxication-Drunk popping bubbles in the air seemed the strongest allegorically
TBF I attempted to do the ‘Frankenstein monster’ and relate to stitches or fleshy bits but the motion relates more to worms/snakes… not a bad feel, just wasn’t what I was going for
For tonight I’ve always wanted to do a waterfall attack similar to Pokemon Go
I love it, however I want to work on making it softer rather than the more purist traditional water mass
sorta like the other game versions
I sketched this up yesterday as a waterfall strike downward,
im not sure if I like the steam cloud in the sky or hate it and leave the emphasis purely around the strike but I think ill add and touch up more tonight.
I think the cloud could potentially make people confuse the effect for rain (as opposed to a waterfall). Regardless: I believe that the timing between the three elements (i.e. cloud, downpour, and splash) in that particular effect could be improved.
i’m conflicted; sorta dabbling with this one – I’m considering working the emphasis. I am curious how far I can push that, I forgot to add an emissive mult :DOH! ill do that . maybe tomorrow with more time
edit did it anyway cause why not, and love it! i touched up some timing white should lead your eye into the shockwave and darkened the waterfall at the top
The hemisphere is for a shockwave, conceit is an impression of a cannon ball hit. I made it because I had fun illustrating the spikes and wanted to adapt it to a sphere.
in order to do a ‘good’ job i would want to map a lot of this to geo, finesse erosion for dimensional/motion of texture on changing surfaces… i dont have maya at home and I get anxious about opening up blender >.< i dont want the stress lol. I should buy maya … expensive! but worth it maybe
Also liked the blue because of the colors of it - really liked the purple/blue mix <3
Did you notice the “bubbly” look you got on the purple one below the red? Really cool!
I feel the green one could end up giving a really cool nature/healing vibe if you added some delicacy to it