I spent too many days on trying to get the animation to import correctly, that this entry wasnt working for me. This is revision 2. Works out better with the time remaining and I can practice creating more complex FX in Blueprint.
Completed the initial blockout and gameplay blueprints and temp textures are all set up. Now i just need to make the good stuff
Meat Cube Grinder
Projectiles with blood trails and decals spawning on collision
Also projectiles colliding with the grinder