Sig - Sketch#50

  • I’d recommend fast motion to add the panic of danger
  • most dimension and motion can be implied with 3 particle systems to create enough texture and motion that tricks the eye into thinking it is looking at something more complex than it really is - it doesn’t have to be a sphere and shader, (at least not when sketching and finding things to try)
  • the 3D trail shape you linked in bread-N-butter thread is a nice touch you can explore**

**I did a mock of the idea using a ring mesh throw into particle system with this texture
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image

tests
orb_ideas_02

each is 3 particle system + ring trail**
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  1. middle glow
  2. ring halo
  3. texture ring

these are simple texture I had laying around, but the more complexity you put into the ring textures the more you can push the atmosphere

radial streaks, twirls or wisp shapes

more tests
edit changed up some of the properties because this is fun to noodle the ring pivots and get some more looks
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orb_ideas_03

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