I started doing real-time VFX seriously about 2 months ago and have just finished my first official showreel. I’m going to use this topic to track my progress and hopefully I get the chance to do some write-ups on weird techniques and shaders I accidentally stumble into.
Incredibles 2 is amazing. There are so many cool effects I threw together this Voyd portal in Unity as soon as I got back from the showing. I just need to add the see-through part now. Probably not something to start at 20 past 11 though.
I’ve learnt a TON about 2D animation doing the cartoon fire here. The biggest lesson is when anyone tells you to keep it simple stupid you listen! The fire animation was a nightmare to in-between. My friends got to listen in on me over discord as I slowly broke out into uncontrollable giggling.
Not only that I made this nifty little arcane thing that I wished I planned out the purpose of better:
And I’ve improved the Voyd portal I made last post!
A couple of Gifs from the latest projects I’ve been working on. I’ve started building up the move set of a MOBA character based on a mage/navy sea captain. The ULT move was inspired by that scene from Battle for Azeroth where Jania decimates a castle with a flying boat.
I could use some critique for these two as they are the first pieces where I’m dictating my own creative direction so please let me know any thoughts you may have.