As our Amsterdam studio kicks of development of its most ambitious project to date, a true multi-platform high-end VR action shooter based on a global franchise, we are looking to recruit a Senior or Principal VFX Artist who can create amazing real-time visual effects, using both existing and innovative techniques. Your VFX expertise covers shader effects and animations, particle systems, precomputed simulations, prerendered texture sequences (flipbooks), post FX etc. You are a one-man VFX army, able to do all the above while considering the performance limitations of mobile VR hardware.
Please find the links to the job descriptions here:
Feel free to reach out if you have any questions.
Kind regards,
Fabian