First of all, thank you all guys, you are an amazing community. I just passed the test period in my first VFX job and this would be much harder without this forum. If you don’t want to read the whole post, main questions which I would like to ask is in the end.
I didn’t find any question about the general VFX job market, I think because for most of you this is a piece of common knowledge. I’m Russian citizen, but for many reasons, I want to move my family to the EU or Canada.
So, I’m trying to develop my skills in a direction that will be interesting for studios in these regions. And that is a very tricky question, actually.
Obviously mobile gaming is the biggest industry for vfx artist to work in. But how many VFX artist mobile game need? In my head much less than PC or console games. But if we talking about importance of the role of VFX artist maybe the cinematic industry is better choose? You know, because they filmed Mandalorian using an Unreal Engine.
But at least here, in Russia, vfx salaries in movies much less than in gaming. I don’t know if this is true in your region.
All this become much complicated if we start to think about software, applying to visa, job safety etc.
But to narrow this mess, I prepared a couple of questions if have a time, please answer, you will help me much.
- How much skills and software correlated between real-time vfx and pre-rendered vfx?
- Where is easier to find a job: real-time vfx or pre-rendered. And does salaries the same or not?
- Which is actually more demanding: real-time or pre-rendered. I’m asking because for more skill demanding positions, companies more tended to hire someone abroad.
- Does focusing on mobile games vfx a viable option for career?
- Does the separation between stylized and realistic vfx even exist? Maybe I’m totally wrong and I need to learn Houdini sims and hand-paint water animation at the same time? Is this even real to be good (just good) at both?
- Is this possible to build a VFX career but not live in US? Cost of living there really scares me but Artstation and Glassdoor tell me that majority of the industry is there.
Thank you all in advance!