Are there any examples or documentation on how to use this node in the Module Script inside Niagara?
Content example have used this. But i couldn’t get it working yet.
Thank you Asif!
Which content example number would that be?
I am trying to figure it out as well. I need to Spawn a secondary particle system per particle ID (from the source particles) based on an array.
Hope I am making sense.
That said I am looking at this node as it seems to do For Loop iteration.
So lets say Particle ID 0 = 0 particles spawned
Particle ID 1 = 5 particle spawned
Particle ID 2 = 2 Particles Spawned.
Something like this:
This one in ue4.27 they have two version of this same fx and one of them. Using map for node. I hope you will find this fx