Hi,
Are there any examples or documentation on how to use this node in the Module Script inside Niagara?
Content example have used this. But i couldn’t get it working yet.
Thank you Asif!
Which content example number would that be?
I am trying to figure it out as well. I need to Spawn a secondary particle system per particle ID (from the source particles) based on an array.
Hope I am making sense.
That said I am looking at this node as it seems to do For Loop iteration.
So lets say Particle ID 0 = 0 particles spawned
Particle ID 1 = 5 particle spawned
Particle ID 2 = 2 Particles Spawned.
Something like this:
This one in ue4.27 they have two version of this same fx and one of them. Using map for node. I hope you will find this fx
Here it is. in the content example of ue4.27.
if you get any success with this node. please share that. thanks
Hi Guys, Did you find any more information as to how this node works? I cant see where to add the function i want applying in the loop and also feed the outputs
Cheers
I got this working, thanks for the example.
Just needed to set the max iteration count, then provide the int for the iteration and remember to increment it yourself each iteration.
@DryRain the MapFor just gives you a method of writing values to the parameter map over multiple iterations so you would plug in the output values of the function to the MapFor inputs.
https://youtu.be/9CefjYXXLSs?si=ctQ2DsBYlOB39BM9 Tharlevfx uses it in this video.