Final result :
Alright I got distracted a lot, I’ll call it here ^^
I had some fun with this one to be fair. My initial design was probably flawed but I think there are other ways to acheive a similar technique but better.
(The gif is super bad…I’ll try and fix)
What I’ve got so far. i’m going for a simple setup just a flame cone basically.
I started with a cylinder mesh that I deformed to get that cone
I then used an aggressive fresnel to keep only the center.
masks on top and bottom
I panned and triple sampled my hand painted texture
And finally I just added a lut for the color.