Nibilli

Nibilli

Hello !
I am a former computer science engineer, now honing stylized Real Time VFX skills with a strong technical background, a passion for games and a long time relationship with traditional animation.
After graduating from an engineering school in computer science and 3 years of R&D in industrial softwares for knowledge transmission, I am now self learning through online courses and helpful resources.
I approach Real Time VFX from a technical standpoint, then applying traditional animation principles to create clear shapes with strong game language, while always keeping gameplay as a first priority.
Please find here some of my latest works.