Niagara particle is not properly following the animation in sequencer

Niagara particle is not properly following the animation in sequencer. It seems to be attached just fine but the particle is spawning in place and not on the mace that it is attached to. Any ideas on what I am missing. I have all my solve forces for velocity at the bottom of the stack.
Niagara Trouble Gif

Hi Rei,
Is the Emitter set to Local Space in the Properties?

UnrealEditor_LSmcY7dMR2

I see this box needs to be checked. Thank you

Yes, ticking this box is the easiest. If your particle only stays in local space.
If you ever wanted a different behaviour, you can also not tick the box, but set your particle position to simulation position on particle update.
That will result in the same bevaviour, but allows you to change it at runtime. E.g. local space for 2 seconds, then disconnect from the mace.

2 Likes

Awesome I will def keep that in mind for future effects