Niagara - Option for motion and motion radius in Preview Window

In Cascade there was an option in the “Preview Window” for motion and motion radius. If you enabled it, the particle system would travel in a circle using the set radius in the view. This was super useful for testing particles used as trails.

Does anyone know if this exists in Niagara. If not, what about a good workaround?

Here is a video of the motion preview in action:

afaik it does not exist in niagara, and many would claim that the niagara preview-window is a poor way to test your vfx.

So a simple blueprint in which you can replace the emitter you are using, that has some movement/rotation options would be a good alternative :slight_smile: