I am considering to start learning real-time VFX, but I am a bit worried about the future of the sphere. I have read some articles about machine learning shrinking the possibilities for VFX artists, but I guess it concerns mainly serious TV VFX artists. My question is: what is happening with real-time VFX - is it a safe bet for the next 10 years? Or is it a dead-end and soon less and less specialists will be needed?
I really like what you guys are doing, and I am ready to put efforts into learning. But I need to know that it will also feed me in the future.
P.S. I am from Eastern Europe and game dev looks to be growing, but I am new to this sphere, so I am asking for some help.