Hello, my name is Luiz Kato Jr and I’m a Game Designer graduate who’s been looking to shift career focus towards VFX.
I’m still learning, but I do have experience working with Unity’s Shuriken Particle System, Shader Graph, and VFX Graph.
I’ve been experimenting with a mix of hand-drawn flipbooks, shaders, and particle system manipulation.
Here are a few of my recent experiments: https://www.artstation.com/lqkatojr
Any feedback is welcome. I’m looking forward to learning more from this community and I’m eager to talk more about VFX techniques and ideas.