Hey guys, it’s my first post here!
I’m pretty sure you’ve seen this pack from Mirza Beig. It contains lots of fantastic vfx prefabs done using Particle System. Many of them use custom-made spritesheets. I wonder how does he generate them? Hand painting? EmberGen? Substance Designer? Maya/Blender? I hope some of you bought this asset pack, so you might have an insight on how it’s get done.