Hi. So I have started a little vfx project where i’m following a tutorial to make projectile with planes. However when i make the material i don’t quite get it to work, my texture gets all stretched out and looks even worse in the particle system. I suspect i have done something wrong in the material with how i scale the uvs for the mesh.
Here is how the material looks:
and here is how it looks in the particle system
Thanks for answer in advance