Hi everyone! I’m Max, and I’m diving into the world of real-time VFX! Excited to start building my first portfolio, so I’ll be sharing my progress here. While I’m new to real-time VFX, I’ve got plenty of experience in CG and as a Houdini artist for traditional rendering. Any tips or advice to help me improve are totally welcome!
This is my first project, and I’m looking for advice on how to improve the quality of the smoke. Any tips or suggestions would be greatly appreciated!
1 Like