I am creating a gun that shoots out a cable inside UE5.
The game is top down perspective.
The skills using the cable will be a melee attack (like a whip) and also grappling (pulls enemies and player).
I know of 3 options that might give me the results I want.
- Cable Component
- Skeletal Mesh (Rig)
- Spline Component
Does anyone have suggestions on the direction I should go to get the desired results?