Kassyndra's magical calm sketchbook

calm notcalm calmest

Hi everyone! I have posted exactly once on here before got swept up on works and stuffs. This year however I got some time to myself and decided to improve myself as a VFX artist!

I take a lot of inspiration from League of Legends’ style of VFX, especially their simplified shapes and vivid colors. Because of LoL’s fantastical influence on me I tend to prefer working on VFX of fantasy magic. Also because of LoL I am a bit obsessed with visual clarity, and I would say my main goal for each VFX is that the player has to at least know what kind of spell it is. There is a long road ahead and hopefully I can branch out in other kind of VFX as well.

Here are some of my earlier works:

Midsummer’s Daydream

My First Reel (that I should curate more)

And here are my current WIPs. Also all feedback and criticism are welcomed!

Moderately Powerful Fireball

Previous Version

https://youtu.be/wpYxHKxKZik

JRPG Rejuvenation

Previous Version

https://youtu.be/ECocYKolJNI

Literally Freezing Field

Previous Version

https://youtu.be/0MlNxDvMZVg

(…and more to come!)

It is nice meeting you guys (again), and hopefully I can contribute more to this post and the community in the future. See you soon!!

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Looking cool! Thanks for sharing and welcome back :smiley:

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These are really cool! I feel inspired looking at your work :relaxed:

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@NateLane Thank you! I’ll try to be more active from now on
@yoli Let us all inspire each other <3

So the most recent VFXs are done under the mentorship of @hadidjah , and I must say I have improved quite a lot! (knowing what popcorning is and why I should avoid it, for instance). It was so fun trying to do variety of effects! And I have acquired a knowledge that fire is very hard to tame

Now, onto the update:

Moderately Powerful Fireball

Apart from small color change and added glow… nothing really changes much? But it was the one that take the longest to get into a decent shape so…

JRPG Rejuvenation

I feel a bit adventurous and want to experiment a bit. The butterflies now leave something like fairy dust rather than simple glitters. The trail of fairy dust also has a bit of airy movement to it. To tie everything together, there was a faint cloud at the end of the buff. Also the ring is smaller to make it more obvious that this is single-target.

Literally Freezing Field

I switched the computer-generated texture for hand-drawn one. Also clean up the end and add sparkles to the ice block. Oh! And the frozen ground dissolves now, rather than just fade away.

What do you think? All feedbacks and criticisms are welcomed.

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My latest WIP!

Slashes are kinda hard to do timing-wise, and for added insanity I decided that hey! I should put as many sword attack motion in one set as I can! Cue having allocate a week to do a custom animation and cry.

What do you guys think? I have not done the ‘hit’ VFX yet but I want to show the current timing and weight and stuff.

1 Like