Yo, my name is Kars.
I’ve been trying to learn Unity VFX and overall technical art, so I decided to make my first submission for the monthly sketch to get more practice. Here’s the final piece
I wanted a loose MOBA style knockback. I focused a lot on timing and shape. If given more time I would've tinkered with my colors/values more. Many of my references were to AOE Burst spells from league, like Warwick E, Vladimir E, Karthus Q, etc.
a glimpse insight into my PureRef
Honestly I had a small problem wrapping the effect up, because as I learn new techniques I just want to try them out immediately, as a result I just wanted to keep adding more and more layers. This is only my 2nd finished effect, but I feel like I learned a lot. I’ll try to have a detailed breakdown on ArtStation to share my process. I’m still relatively new to VFX so any feedback and critique is welcomed
old WIP that I shared on my Twitter