Yo! Taking part in the challenge for the first time. Hopefully, I’ll manage to finish it ![]()
Idea:
VFX is for player’s collecting interaction with souls left by enemies, similar to Senna’s passive from League of Legends.
Context
For this VFX got random idea for Shadow Isles yordle character that runs around world collectintg and sending souls to the cursed land.
As you might have guess, I’m aiming for the [LoL Shadow Isles] style.(Shadow Isles - Regions - Universe of League of Legends) style.
Goals
VFX and basic coffin visuals I make as a priority. If there is more time, gonna try polish stuff around it.
Progress
Placeholder coffin


