As the title says, I’d like something where I can input my own texture/font sheet and get the numbers. Sort of like a flipbook except it’s not animated and it’s numbers. Any UV wizards who know how to do it? I’ve seen it done before but not sure how to do it myself. Please help if you know!
Hey there,
If you want to create a dynamic numbers material using flipbook/sprites you can use following steps:
Prepare a texture or font sheet that includes all the numbers you need.
Use UV mapping to select the appropriate number from the texture sheet. Each number will have its own UV coordinates.
In your graphics software (like Unreal Engine or Unity), create a shader or material that allows you to input a number and dynamically adjust the UV coordinates to display the corresponding number.
Implement a system where you can input the desired number, and the shader adjusts the UVs to show that number.
If you follow these steps then you can definitely create what you are looking for.