Need a new static switch type in scratch so that I can add options for my modules. In this instance I want to map colors to one of the 4 dynamic parameter indices. Right now I’m just using the Enum from scale sprite size since it has 4 options which is awful but works.
Wondering if anyone could point me in the right direction?
You can use some “Integer” based static switch instead of enum. On latest versions of Unreal, you have the possibility to rename each channel of your integer switch. So instead of having a switch telling 0,1,2,3 etc, you can choose the name related to each integer value.
In other words, Integer switch let you create custom enumeration locally when needed