Hi there! I’m relatively new to VFX graphs and as of right now I’m working on a personal project of mine, and during my time with VFX graphs I’ve always wanted to do a charging effect however when I stretch the particles it’s only some of them that face the position I want them to face. I’m kinda lost right now and I would appreciate it if anyone here would help me!
[Also I’m not sure if I worded the title of this topic correctly, haha]
what u mean stretch particles?
If u want the particles were stretched when moving add the Orient: Along velocity at Output block
Hi,
I’m not a pro in vfx graph, but if I understand you correctly, you want the particles to stretch towards their direction…
For this you should:
At Spawn
- Set Position sphere surface
- Set velocity towards a negative direction (Get Direction current - multiply by -1)
At Output
3.Orient Fixed axis…plug in the Get direction here too
- Set Scale Y and plug in the following (get age over lifetime - sample curve - multiply by stretching factor)
Hope this helps
Cheers
PS. you can use total time instead of age over lifetime…it really comes down to the look and feel you’re going for.