How do I activate an effect with a keyboard input in UE4 using blueprints?

Hello everyone. I’m working on a effect and I want to be able to activate it when I press the 1 key, and I don’t know how to do this with blueprints. Any help is appreciated. Thank you.

Before all you need to enable input
image
Then find ‘1’ key node (I used J in this screenshot) and spawn emitter
Thats all
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Thank you! I’m no longer lost. :sweat_smile:

Actually can you explain the nodes a bit more in-depth for me. I’m not sure where the Enable Input should connect to or the Spawn Emitter at location. I’m reading through the UE4 documentation trying to get a better understanding. https://docs.unrealengine.com/en-us/Gameplay/HowTo/ActorInput/Blueprints


You need to create actor blueprint make this and place it on level

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Thank you. I was able to get it working.