Hello, I came to sketch because I had spare time again.
(gameplay capture from Library of Ruina)
Library of Ruina is 2D style deck building strategy indie game from ProjectMoon studio.
The fanart I’m going to make is to reconstruct Remake Library of Ruina’s 2D sprite FX into ARPG style 3D FX.
I have previously created a 3D model and animation of Consta, one of the characters in Library of Ruina.
I was planned to make a VFX for this model someday, but I negleted it because I was working on something else. So it was being left unattended without knowing when it would start.
I think it’s the perfect time to use the animation asset for monthly Sketching.
The objectives of this sketch are summarized as follows.
<< Reconstruct Remake Library of Ruina Brotherhood of Iron faction’s 2D Card Actions into 3D FX action combo >>
Little progress.
I add hit effect, each hit fx will be customized and positioned appropriately.
and also, I’ll setting excessive refraction weaker later.
Small progress,
I tweaked endure fracture shape,
I made an animation in which the emblems of Brotherhood of iron were shattered with using Houdini RBD solver.
Currently I working on Ultimate skill,
I still have to refine the design, so I haven’t made any progress to reveal it,
Instead, I completed the decal design that leave on the ground after ultimate charging.
It looks like there’s not much time left, so I’ll try my best in left spare time.
I Currently Polishing overall actions design.
Weekend is over, don’t have much time left,
so I plan to refine the design little by little while keeping the rest of the time at intervals.