Hello! I finalized my submission for Riot contest 2023,
I was actually only going to do the Artstation NeoTokyo Challenge,
but this opportunity was too good to pass up, so I thought I’d give it a try.
And every time I touched this VFX and closed the project file, I captured the result as a GIF. Below are those captures.
Animation is not part of the judgement for this contest at all, but I just had to make this animation.
There’s no particular reason for this, it’s just that the inspiration for this VFX idea came from a raven’s head, and I thought it would be interesting if the projectile was also a raven’s head.
For this VFX, I took the palette of the Shadow Isles from the League of Legends universe.
I wanted the projectiles that generate the Indicator in the Casting stage to have an image of a spirit or ghost.
I decided it would be interesting if the explosion also took the form of a Raven head.
So I modeled a bunch of curves as a Raven head and impacted them with a Texture Offset.
I Polished casting projectiles with more smooth texture.
I also added some Raven feather debris for dissipation aftertaste.
More Polish, at this point, I added some Wave Meshes to create a connection between the Casting Projectile and the Indicator.
and this is my finalized version.
I worked on the indicator last, and to be honest, it’s my favorite element.
Actually, there were more things I wanted to fix,
but I’m running out of time as I’m working on other things, so I wrap it up here
Now I’m going to go back to work on the NeoTokyo challenge.