The Lightning part is procedurally generated via Shader Graph and then the whole strike is enhanced with a few particles created in VFX Graph. Here’s the tutorial to create something similar.
Enjoy!
The Lightning part is procedurally generated via Shader Graph and then the whole strike is enhanced with a few particles created in VFX Graph. Here’s the tutorial to create something similar.
Enjoy!
Awesome! Well Done Gabriel!
Thanks man
I really like the impact! I also love how you experimented with different colors <3
Thanks yeah whenever I feel like the effect is at a good point, I do a few color variations just to see how it feels