Hey guys,
I made a VFX breakdown for my latest scene: https://shahriyarshahrabi.medium.com/stencil-portal-in-unity-vfx-breakdown-3dd76b60ad07
In the post I go over:
- setting up a stencil portal
- dealing with render order issues
- mixing baked and procedural animation
- stylized ghosts
- volumetric fog with lighting
- flames
- Modeling and texturing of the scene.
Video here: https://youtu.be/gGeP34_6d2A