Hades lava practice

i really appreciate it u give me some technical tips on how to give it tritone color palette :3

Not sure which Engine you are using etc., but my general advice for any kind of stylised color palette would be to use Gradient Mapping. It’s very easy to get from any kind of shader black/white effect to a colored effect.
There is an entire post about it here:

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ty and mb for not mentioning details
im using unity and amplify shader editor. ill check it right now ty again

You should be able to re-create the stuff done in Unreal easily also with Amplify.
Good luck!

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yea it was pretty ez with the gradient map. there was also a straight forward guide on amplify wiki