Hello there!
I was already doing this hologram effect while studying the VFX Graph demo from Unity, so It was rly convenient to have a sketch just about that.
Of course this effect is in fact a copy of @PeeWeekVFX effect, but I intent to use what I learned and the shader I developed to make something new, with a better presentation as well.
I may also post a breakdown or a quick tutorial of this effect at some point too
49 Likes
Filo
November 6, 2018, 3:43pm
#2
I’ll be waiting for that breakdown, I’m particularly interested in the godray like beams since I wouldn’t know how to aproach that.
3 Likes
mr.pitz
November 6, 2018, 3:56pm
#3
This looks awesome. Great work
JoanP
November 6, 2018, 3:57pm
#4
I want to learn this !!! Already soooo nice
Whooohoooo, I’ve saw ths on Twitter a couple days ago. Can’t wait to see some breakdown. This looks really cool
This look proper awesome!
Very cool! Just in the name of citing sources (I know you already wrote it, but I didn’t see a link):
11 Likes
WOW! So so cool. I’d love to dig into the VFX graph myself.
Snowy
November 7, 2018, 6:59am
#9
Yes, breakdown for this please! Really nice work. The original version in the Unity demo was one of my favourite parts of the demo.
Hovl
November 7, 2018, 8:50am
#10
Awesome, can’t wait to see breakdown
2 Likes
cghow
August 7, 2019, 6:06am
#12
how to make there rays in unreal engine?
Hovl
August 7, 2019, 6:32am
#13
You can spawn a lot of particles, then make vertex offset using noise map and then throw trails from them into one point.
1 Like
Brasser
August 14, 2019, 11:30am
#15
I don’t know if you have seen this one, but this is a pretty cool hologram-like effect in unreal: https://www.youtube.com/watch?v=etSfYfIIoSE