Hey everyone, it’s finally time to make my first post here! I guess i’m a bit late with this, but it’s better than never, right? I’m really new to all VFX stuff, so any critique and advices are very welcome
PS. I see that the stones are too flat for stones (they are a part of a shader after all), but i have no idea how to place meshes instead and make them move along the flow of the river, so can anyone tell the common way for such things?
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So many new VFX enthusiast here (like me!), welcome!
Nice lava river, I like the lighting.
welcome! hope you’ll have a good time here (I’m sure you will).
for the flatness of the stones…i wonder if pom (parallax occlusion mapping) could help you there. there is this nice video from @Partikel where he does bullet holes and they look very deep even they are just textures on a flat surface.
Yay, finally got a chance to try it aaand looks like it works!
Definitely need some time to play with it, but i guess it really is the thing i was looking for.
Thanks!
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