I’m so excited to see y’all at this year’s virtual GDC Visual Effects Roundtables from July 21 - 23. For anyone not familiar with the setup, here are the links to the sessions:
The illustrious @Drew has retired from his years of service, moving on to much googlier pastures. Thanks, Drew, for your incredible work in years past. You leave a high standard to reach, sir. To help me out on Day 3, the fantastic @Dave_Shovlin has agreed to facilitate. Super excited to have him on board!
And hopefully with the online format, even more of you can make it. I’m seriously looking forward to this!
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So that’s all great, but how can YOU help? Glad you asked! I’d love your thoughts on a few things we’re currently figuring out:
1. Takeaways you hope to get from each of the 3 sessions. 2. Questions you want answered by our global community. 3. Topics that would make for interesting discussion. 4. Conversations that will illustrate our diverse work styles.
Exciting! This is only available to people with core/all access passes right? So if you want to attend this AND the VFX summit, you need the ubermega all access ticket?
Thanks Jason for taking the reins! I’ve been taking notes from watching you moderate Day 2 for the last several years, so this passing of the torch feels very fitting.
Looking forward to throwing out random non sequiturs! Yes, I promise to wait to be called on
It was a great discussion! Here’s some quick notes on a few of the highlights (sorry if i missed anything–feel free to chime in with additional insights you’d like to add).
Experience with maintaining a remote creative culture
successes or strategies?
Shared zoom calls work for some
Remote working increases productivity for many
One drawback can be a drop in creativity from feeling inspired by other coworkers
Visual ways of debugging FX
How are people handling streaming their desktops?
Are people using a new machine
how does compression affect this?
Do people take their machines home?
Parsec
Many studios never allowed to use machines at home
Recruiting woes
Every studio is desperate for senior help “right now”
Properly planning for the future by recruiting junior VFX artists now
Junior artists need special care and support to thrive, especially in a remote-work world
Junior artists are less likely to ask for help, especially when working remote (hard to see their struggle)
Onboarding a new VFX artist is inherently more complex than other disciplines
Journey of artistic artists into an increasingly technical toolset
Rigging with triangles - GDC talk about linear algebra