Frame Blending with Motion Vectors in UNITY

After I watched the tutorial at Game Tools | Motion Vectors | SideFX ,
I thought it would be good to have one in Unity, so I have created a custom shader with Shader Forge based on the Klemen Lozar’s approach.
The unity custom shader and a some modified motion vector Rop in Houdini will be available sometime soon.

Frame Blending with Motion Vectors in UNITY from min on Vimeo.

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The related custom shader for Unity is available at Google Drive: Sign-in

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