Footprints! snow, sand, and stuf

Hey guys,
I can’t find my book mark for the Arkham rooftop snow talk OR the naughtydog sand footprints.
But it got me thinking; it would be cool to have a thread for footprints in/on stuff.

The Arkham talk was awesome because they used a camera to create a projection for particles to render to a target that created the displacement map for the snow.

The sand was awesome because they showed some very nice normal map techniques.

But footprints are a magnificently crenulated feature for any game.

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via Katelyn!

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You mean this one?

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I think this is the one.

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hey great GDC talks!! moved the thread to Resources :slight_smile:

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